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Pumpkin Render

A practice render of a digitally sculpted 3D pumpkin highlighted by assets from Unreal.

A practice render of a digitally sculpted 3D pumpkin highlighted by assets from Unreal. This was my first time using ZBrush and it was used to familiarize myself with using the program. I picked a picture of a pumpkin, sculpted based off the reference, painted the textures in Adobe Substance Painter, and imported it into Unreal Engine for creating the environment and rendering.

Date Created:
Medium:
October 13, 2023
3D Sculpting, ZBrush, Unreal Engine
Exhibition
Collaborative Project
No
No
Size:
1920x1080
px

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